WHY WE CARE


Plugged In exists to shine a light on the world of popular entertainment while giving you and your family the essential tools you need to understand, navigate and impact the culture in which we live. Through reviews, articles and discussions, we want to spark intellectual thought, spiritual growth and a desire to follow the command of Colossians 2:8: "See to it that no one takes you captive through hollow and deceptive philosophy, which depends on human tradition and the basic principles of this world rather than on Christ."

YOUR STORIES


Family uses Plugged In as a ‘significant compass’

"I am at a loss for words to adequately express how much it means to my husband and me to know that there is an organization like Focus that is rooting for us. Just today I was reading Psalm 37 and thinking about how your ministry provides ways to 'dwell in the land and enjoy safe pasture.' We have two teenagers and an 8-year-old in our household...Plugged In has become a significant compass for our family. All three of our kids are dedicated to their walk with Christ but they still encounter challenges. Thanks for all of your research and persistence in helping us navigate through stormy waters."

Plugged In helps college student stand-up for his belief

"Thanks for the great job you do in posting movie and television reviews online. I’m a college freshman and I recently had a confrontational disagreement with my English professor regarding an R-rated film. It is her favorite movie and she wanted to show it in class. I went to your Web site to research the film’s content. Although I had not seen the movie myself, I was able to make an educated argument against it based on the concerns you outlined. The prof said that she was impressed by my stand and decided to poll the whole class and give us a choice. We overwhelmingly voted to watch a G-rated movie instead! I’ve learned that I can trust your site and I will be using it a lot in the future.”

Plugged In brings ‘Sanity and Order’ to Non-believer

“Even though I don’t consider myself a Christian, I find your Plugged In Web site useful and thought-provoking. No one reviews movies like you do. Instead of being judgmental, you put entertainment ‘on trial.’ After presenting the evidence, you allow the jury of your readers to decide for themselves what they should do. In my opinion, you bring sanity and order to the wild world of modern day entertainment. Keep up the good work!”

Mom thinks Plugged In is the ‘BEST Christian media review site’

"Our family doesn't go to the movies until we go online and check out your assessment of a given film. I think this is the BEST Christian media review website that I've found, and I recommend it to my family and friends. Keep up the good work!"

SUPPORT THE WORK OF PLUGGED IN

Our hope is that whether you're a parent, youth leader or teen, the information and tools at Plugged In will help you and your family make appropriate media decisions. We are privileged to do the work we do, and are continually thankful for the generosity and support from you, our loyal readers, listeners and friends.

We hope this review was both interesting and useful. Please share it with family and friends who would benefit from it as well.

Game Review

We’ve now had 25 years of Civilization games, titles that let players choose a historical leader and set forth to build a new world. But creator Sid Meier and his gamemaking crew keep cranking them out year after year anyway.

Of course, these contests haven’t all been the same. What fun would that be? Thus, each new iteration of the Civ experience remixes and reimagines the franchise's basic concepts from previous generations. And expansion packs put more gameplaying flesh on those next-gen bones.

When Civilization VI first hit store shelves in October of 2016, for instance, the biggest retooling was its new hexagonal grid layout and city-district choices—both of which impacted how players would plan for and lay out their burgeoning urban enclaves. Another change affected how other world leaders might react to your influence, giving characters such as Egypt’s Cleopatra, America’s Teddy Roosevelt and Spain’s Phillip II more historically accurate temperaments. Some leaders just hated it when you went to war, while others were delighted.

Those elements are still a part of the game’s newest upgrade. But Sid Meier’s Civilization VI: Rise and Fall adds a number of other interesting wrinkles that provide players with still more decisions to make and historical pathways to explore.

The Era of Loyalty

The most important Rise and Fall addition is the way the game breaks your progress through history into manageable mini-games. Each historical era—Ancient, Classical, Medieval, Renaissance, etc.—becomes a measuring stick for your progress. You rack up Era Score points for performing various construction, governmental and exploratory actions. And that score dictates whether your society enters a Dark, Normal or Golden age in the next era.

A Golden age gives you the most civ-building bonuses, of course. But the new Era system also helps players keep track of their society’s progress and regress, while doling out new grab-your-boot-straps boosts to help you catch up to other in-game civilizations if you’ve fallen behind.

Another hefty Rise and Fall change is the game’s new Loyalty system. Each of the world’s cities now has a loyalty meter, which lets you know how happy citizens are with their current government and culture. Cities that get particularly unhappy not only drop in loyalty, they might get to the point of open rebellion and entertain thoughts of leaving a failing leader altogether. If, on the other hand, your cities are quite happy with your policies and leadership, denizens from a restless nearby metropolis might well be drawn to join your successful civilization.

To facilitate loyalty development, the game offers you the opportunity to appoint a governor to your cities and have these officials shape their communities in a specialized way. The governors have their own skills in various areas: One might be more interested in promoting religion, while another focuses on city fortifications or the acquisition of scientific learning. Each governor, then, gives his or her city a specific growth bonus.

Dark Age Darkness?

Of course, along with new gaming systems and the requisite new historical leaders (such as Scotland's Robert the Bruce and the Cree’s Poundmaker), you might wonder if Rise and Fall injects any new content issues. After all, while Genghis Khan is crushing someone with his mighty cavalry, it would be fair to expect a little muss. But, like past Civ titles, this one keeps the diplomatic channels free from salty language and the bird’s-eye-view battlefields sanitized of the presumed virtual carnage there.

In fact, other than a reference to having a glass of wine, the only potential issue here is the fact that Sid Meier’s Civilization games have always played just a little fast and loose with history itself. After all, the Netherlands' leader Wilhelmina didn’t actually conquer American and build Big Ben and the Eiffel Tower in San Francisco—no matter what your latest Civ play-through might tell you.

So if you avoid using the game to help you make history-paper footnotes, Sid Meier’s world-building games offer fun and informative excursions into strategic city-shaping.

Positive Elements

Spiritual Content

Sexual Content

Violent Content

Crude or Profane Language

Drug and Alcohol Content

Other Negative Elements

Conclusion

Pro-social Content

Objectionable Content

Summary Advisory

Plot Summary

Christian Beliefs

Other Belief Systems

Authority Roles

Profanity/Violence

Kissing/Sex/Homosexuality

Discussion Topics

Additional Comments/Notes

Episode Reviews

Credits

Rating

Readability Age Range

Author

Cast

Director

Distributor

Network

Performance

Record Label

Platform

PC

Publisher

2K Games

Released

February 8, 2018

On Video

Year Published

Awards

Reviewer

Bob Hoose

We hope this review was both interesting and useful. Please share it with family and friends who would benefit from it as well.

Get weekly e-news, Culture Clips & more!