Plugged In exists to shine a light on the world of popular entertainment while giving you and your family the essential tools you need to understand, navigate and impact the culture in which we live. Through reviews, articles and discussions, we want to spark intellectual thought, spiritual growth and a desire to follow the command of Colossians 2:8: "See to it that no one takes you captive through hollow and deceptive philosophy, which depends on human tradition and the basic principles of this world rather than on Christ."


Family uses Plugged In as a ‘significant compass’

"I am at a loss for words to adequately express how much it means to my husband and me to know that there is an organization like Focus that is rooting for us. Just today I was reading Psalm 37 and thinking about how your ministry provides ways to 'dwell in the land and enjoy safe pasture.' We have two teenagers and an 8-year-old in our household...Plugged In has become a significant compass for our family. All three of our kids are dedicated to their walk with Christ but they still encounter challenges. Thanks for all of your research and persistence in helping us navigate through stormy waters."

Plugged In helps college student stand-up for his belief

"Thanks for the great job you do in posting movie and television reviews online. I’m a college freshman and I recently had a confrontational disagreement with my English professor regarding an R-rated film. It is her favorite movie and she wanted to show it in class. I went to your Web site to research the film’s content. Although I had not seen the movie myself, I was able to make an educated argument against it based on the concerns you outlined. The prof said that she was impressed by my stand and decided to poll the whole class and give us a choice. We overwhelmingly voted to watch a G-rated movie instead! I’ve learned that I can trust your site and I will be using it a lot in the future.”

Plugged In brings ‘Sanity and Order’ to Non-believer

“Even though I don’t consider myself a Christian, I find your Plugged In Web site useful and thought-provoking. No one reviews movies like you do. Instead of being judgmental, you put entertainment ‘on trial.’ After presenting the evidence, you allow the jury of your readers to decide for themselves what they should do. In my opinion, you bring sanity and order to the wild world of modern day entertainment. Keep up the good work!”

Mom thinks Plugged In is the ‘BEST Christian media review site’

"Our family doesn't go to the movies until we go online and check out your assessment of a given film. I think this is the BEST Christian media review website that I've found, and I recommend it to my family and friends. Keep up the good work!"


Our hope is that whether you're a parent, youth leader or teen, the information and tools at Plugged In will help you and your family make appropriate media decisions. We are privileged to do the work we do, and are continually thankful for the generosity and support from you, our loyal readers, listeners and friends.

We hope this review was both interesting and useful. Please share it with family and friends who would benefit from it as well.

Game Review

There are more genres and subgenres of video games these days than you can shake a joystick at. The colorful new adventure RAD, for example, has been classified as a "roguelike" game. But, no, it has nothing to do with a similarly named female hero from the X-Men or that 2016 Star Wars movie. In this case you can think of roguelike as being closer to a single-player, procedurally generated dungeon crawler.

Tomorrow Is Terrible, of Course

This adventure takes place in an apocalyptic future or alternate reality. But it's not just any old dystopian hereafter, mind you. This is a tomorrow that's seen two devastating apocalypses. You know, like a nuclear holocaust coming on the heels of environmental collapse, or something. 'Cause, as we all know, humanity can never catch a break in these kinds of stories.

Anyway, the aging, gas mask-wearing citizens of this world know that the clock is ticking quickly toward mass extinction. Energy resources are dwindling, the air is unbreathable, the ground is radioactive, and mutated many-eyed monstrosities roam the poisonous land. So the surviving oldsters turn to the only solid resource left: teenagers.

In this bizarre, dark and goofy tale, you play as a teen guy or gal who has stepped forward with a souped-up baseball bat in hand. You're ready to self-sacrificially journey into the outer Fallows to find, well, some mysterious answers and vital chips or bits that might just save us all.

You Need a New Head … Or Two

Gameplay-wise, you'll be roaming the procedurally generated landscapes; bashing whatever glowing, sharp-toothed and toxin-spewing thingies you encounter; uncovering treasure; and trying to puzzle your way from one level to the next. You pick up two different currencies as you go as well: cassette tapes and floppy discs. Remnants of '80s-era junk still litter the land for some reason, but you can use that stuff to open certain locks and buy bat upgrades and the like.

It's your personal upgrades that really power this adventure, though. Since you're running through a radioactively burning world filled with slathering mutations that often splash glowing goop all over you, it only makes sense that you can absorb that irradiated essence. And your power-ups come in the form of grotesque but useable mutations too. (This is a game called RAD, after all.)

So, at certain points, your exploration and combat yields mutational changes to your avatar form. You might suddenly sprout a cobra-like head that can lash out and chomp at foes. Or your noggin morphs into something closer to a regenerating, smoking-skull grenade that can be thrown at distant enemies.

Or maybe you'll develop a tape worm that gives special boosts when you eat the meat of globby goonies, or an extra arm with another gun-firing sidekick (arm-kick?) on its end, or perhaps an egg-laying ability that lets you deposit little spider-baby helpers. These outlandish boosts are all random, unexpected and designed to elicit exclamations of gross-but-gleeful joy.

Gleeful or Glop?

But is this game a joy? (Or, uh, rad?) Well, that depends. RAD invites determined players into a deeper and much bigger challenge than you might expect. The humor can be twisted and quirky, if not really nasty. There's a bit of occasional bad language that pops up in this T-rated game like an extra head, too. I found uses of "a--" and the s-word in the dialogue mix (both verbal uses and printed text), for instance.

The game's elevated perspective on onrushing mutant hordes and misshapen big bosses keeps anything resembling blood spray at a distance; but the battling is certainly frenetic, and the baddie-besting can be tough. And when you run out of health points, your character's death is permanent, forcing you to start a new run.

So the rad factor of RAD will likely come down to what appeals to the gamer mashing the buttons of this colorful, quirky adventure. Or maybe it'll simply come down to how much glowing, splashing goop Mom will put up with in the family room.

Positive Elements

Spiritual Content

Sexual Content

Violent Content

Crude or Profane Language

Drug and Alcohol Content

Other Negative Elements


Pro-social Content

Objectionable Content

Summary Advisory

Plot Summary

Christian Beliefs

Other Belief Systems

Authority Roles



Discussion Topics

Additional Comments/Notes

Episode Reviews



Readability Age Range









Record Label


Xbox One, PlayStation 4, PC, Nintendo Switch


Bandai Namco Entertainment


August 20, 2019

On Video

Year Published



Bob Hoose

We hope this review was both interesting and useful. Please share it with family and friends who would benefit from it as well.

Get weekly e-news, Culture Clips & more!